Vanguard Dev Details Weapon Balancing Process

Call of Duty

Over three dozen weapons are available in Call of Duty: Vanguard at launch. / Photo courtesy of Activision

Less than 24 hours since its release, one thing’s for certain — Call of Duty: Vanguard is officially the 19th flagship title to release in Activision’s blockbuster first-person shooter franchise.

However, amid the new Perks, create-a-class overhauls, and cross-platform features that have become foundational pillars of the Call of Duty title cycle now and moving forward, perhaps no other aspect of the series has reflected change the most in terms of pre-launch designing and post-launch balancing than that of Vanguard’s new WWII weapons.

According to a new report by Dexerto, the work that went into getting Vanguard’s 38 weapons ready for its Nov. 5 launch appears to be just part of the battle, thanks to the extra steps needed to be taken ahead of the title’s integration with Warzone down the line.

Leading up to the release of Vanguard, Sledgehammer Games made quite a change to the loadout customization system for the series’ latest offering — most of the weapons can be outfitted with up to 10 attachments.

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